Laser Combat & Computer Gaming Center
Group is divided in 2 teams, after battle starts players don't get to re-spawn until one of the teams is completely eliminated. In normal mode players get 5 hit points(or 5 "lives"), which means once you get shot, you are out until the next round.
Fight a battle of attrition. Includes basic gaming tactics or aiming and avoiding getting hit. Non-stop respawn at the team base and team with the least respawns wins.
Capture the Base
One team starts in a base, & try to defend it against a clan of attackers.
Capture & Hold
Two teams start at opposite ends, gamers fight over a central sector. Control a designated area (ideally a landmark such as a bridge or building). This area is usually marked by a flag.
VIP Escort (Ambush!)
Special forces get your VIP to the LZ via 2 way points. Ambushers: kill the VIP.
Sniper (Coming soon)
Snipers are sent out on bolt-action mode and given time to hide. The rest of the players become hunters with full auto and only 1 hit point but unlimited respawns. The hunters need to flush out the snipers before too many of the hunters are eliminated. At times this game can be slow because some snipers will hole up and hide. Successful snipers will hunt out the hunters and look for opportunities to pick them off when it's hard for the hunters to retaliate. For the snipers, primary objective: kill the hunters and the secondary objective is to survive. For the hunters, the objective is to kill the snipers while taking minimum losses